Myth Buster: The Truth About Medical Coding From Home

Medical coding has been around for a long time but recently it has gained quite a bit of attention.

It has been sold widely to the public that this is an “easy work from home, data entry job that has little requirements and high earning potential”. This statement is only partly true though.

Before you invest time and money into an education and certification, take a moment to investigate this field and its potential a little more.

Myth 1: Coding is Easy

Most individuals who hear about medical coding for the first time believe that it is easy to learn and/or perform. Most individuals who have attempted to learn, or who do medical coding would disagree.

To be a medical coder you must be very detail oriented and organized.

Medical coders must also have a broad knowledge base of medical billing, medical terminology, gross anatomy, insurance policies, practice management, coding guidelines, HIPPA regulations, how to use each coding manual, and more.

In addition to being knowledgeable, medical coders must also have the ability to read and understand detailed, lengthy medical records and operative notes. Communication skill with physicians and insurance companies are also imperative.

Myth2: Work from Home

Many individuals hear that medical coders work from home and so they enter this field based on this alone.

While many individuals do medical coding do from home, there is more to it than what if often advertised.

In order to do medical coding from home individuals must first become certified as either a CPC or CCS. Following certification individuals must then gain on the job experience.

The majority of companies that allow medical coding from home require 2-3 years of on the job experience as a minimum.

Most coders who do medical coding from home are also independent contractors. Independent contracting should also be researched and considered prior to investing in this career.

Myth 3: Data Entry Job

Medical coding is a learned skill. The only thing data entry and medical coding have in common are the fact that both utilize 10 key.

Performing medical coding requires a knowledgeable individual to first read, interpret, and understand the medical record and/or operative note. They must then determine what information is pertinent and what is not. The pertinent information must then be translated into codes by utilizing three large manuals.

Translating this information into codes requires medical coders to know how to use the coding manuals as well as apply coding guidelines which determine things like; when a code can and cannot be used, sequencing multiple codes in the correct order, linking codes with other codes, when multiple codes are required for a single piece of information, etc. etc.

Medical coders must also know insurance specific coding guidelines as well and determine which guidelines should be applied in each situation.

Myth 4: Little Requirements

The government has not yet mandated any specific requirements that one must first meet in order to be a medical coder.

However, employers have taken action of their own. The majority of employers will not hire an individual as a medical coder without at least a CPC or CCS certification. Many employers also require at least some on the job experience in addition to this as well.

Individuals who wish to become a medical coder and/or do medical coding from home must make themselves employable.

To become employable in this field, individuals must follow a career path similar to those of many other careers.

Proper education is the best place to start. Taking a medical terminology and gross anatomy course should be the first step, followed by taking a medical coding course that will specifically prepare you for one of the two certification exams.

Once education has been obtained individuals must then sit for either the CPC exam that is offered by the AAPC, or for the CCS exam offered by AHIMA. Any other “medical coding certification” will not be recognized by employers.

After earning either the CPC or CCS credential individuals must then gain on the job experience. Similar to most other careers, starting out as a medical coder will require individuals to start in entry level positions and work their way up.

Due to the sensitivity of this work and the direct impact it has on revenue inflow and reimbursement, often newly certified coders find they must take unrelated positions while they learn from the medical coders in the coding department. Only after they have proven themselves do they begin to gain medical coding duties and receive promotions.

Working as a front desk receptionist in a physician’s office, working in the medical records department, or doing data entry in the medical billing department are common ways newly certified medical coders start out.

Myth 5: High Earning Potential

Earning potential varies due to many factors, such as geographic location, years of experience, type of specialty, economics, etc.

Starting out as a medical coder in an entry level position often pays very little.

If individuals are able to stick it out though, earn a less than desired pay, and gain that critical 2-3 years of experience, the flood gate will swing wide open.

Currently the medical coding field is experiencing something of a phenomenon. The market is lacking in experienced medical coders and positions are going un-fulfilled. This is causing employers to offer a high rate of pay in order to bring experienced workers into their organization.

In response to this need many individuals have taken educational courses and earned their certification. This action has caused an over saturation of newly inexperienced coders in the job market.

Newly certified coders are finding that gaining their first coding job is becoming a competition. In addition, entry level positions that they are seeking are also being filled by over qualified experienced individuals due to a sluggish economy.

As a result, newly certified coders are becoming disgruntled due to the fact that they have incurred expensive education, invested time, and cannot afford to invest more in a low paying position.

In the current market, gaining the first medical coding job is the key. If a newly certified coder can obtain an entry level position, do whatever is required of them, and earn the 2-3 years of experience employers are looking for, there will be no limit to both your career and income potential.

Example: Personally, I started out as a front desk receptionist. My first entry level coding job paid $10 -$12 per. hour. After gaining the required experience I chose to do medical coding from home where I earn over $50 per. hour.

In conclusion, medical coding is not exactly the “easy work from home, data entry job that has little requirements and high earning potential” career that it is often sold as, but there are some truths to this statement.

Medical coding is similar to most other careers, requiring education, dedication, hard work, and expertise. The harder one works the more they will succeed.

For those who have the single goal of doing medical coding from home, remember to research this field prior to investing time and money. Ensure this is the right job fit for you and that you can and are willing to make the necessary requirements to become a medical coder.

Source by Kristy Rodecker

Advantages And Disadvantages Of A Medical Coding Career

Medical Coding is a growing industry that offers a lot of potential for employers and job seekers alike. For the past few years, this industry has been considered one of the few lucrative job markets. The main task of Medical coders is to apply codes to different healthcare services and procedures and then send them to the insurance companies for payment. Just like any other field, this field also has some advantages and disadvantages that are discussed below, and any firm that wishes to adopt medical coding or any employee who seeks employment in this field must be aware of them.

The primary advantage of this field is the growth rate. Because of the high growth rate, this industry has a high demand for medical coders, and by 2014, it will start to grow faster than the average rate. Thus, it is a lucrative job market for today as well as for the times to come. The second primary advantage of this field is ‘Work from Home’ opportunity. Since most of the employers follow this, the employees have the advantage to work from home conveniently.

Another benefit of medical coding is for the insurance companies who get everything in a specific pattern. The technical language of medicine is converted into an easy language of numbers and codes. Medical coders can specialize in a specific medical field and get a certification for it. They even have opportunities of advancement, depending on their education and continuous trainings etc.

Just like any other field, medical coding also has certain disadvantages. People who want to take up this career must be aware of these disadvantages, so that they can career plan accordingly. First of all, fresh medical coders usually have difficulty in breaking into this industry, since most of the firms have specific experience requirements.

Medical coding might also require you to relocate to another part of the world or another city or state. That way, you might be able to advance in your career but you might have trouble in settling down to a new work and domestic environment.

Medical coding is a relatively new industry, having a lot of potential and scope. However, it must be kept in mind that like any other job market, this market also has certain positives and negatives that an employee has to bear with. People who are considering a career in this field must be aware of these and prepare themselves accordingly.

Source by Elyse Hartman

6 Web Scraping Tools To Acquire Data Without Coding

1. Outwit Hub:

Being a famous Firefox extension, Outwit Hub can be downloaded and integrated with your Firefox browser. It is a powerful Firefox add-on that has come with plenty of web scraping capabilities. Out of the box, it has some data point recognition features that will get your job done quickly and easily. Extracting the information from different sites with Outwit Hub doesn’t require any programming skills, and that’s what makes this tool the prior choice of non-programmers and non-technical individuals. It is free of cost and makes good use of its options to scrape your data, without compromising on quality.

2. Web Scraper (a Chrome Extension):

It is an outstanding web scraping software to acquire data without any coding. In other words, we can say that Web Scraper is an alternative to the Outwit Hub program. It is exclusively available for Google Chrome users and allows us to set up the sitemaps of how our sites should be navigated. Moreover, it will scrape different web pages, and the outputs are obtained in the form of CSV files.

3. Spinn3r:

Spinn3r is an outstanding choice for programmers and non-programmers. It can scrape the entire blog, news website, social media profile and RSS feeds for its users. Spinn3r makes use of the Firehose APIs that manage 95% of the indexing and web crawling works. In addition, this program allows us to filter out the data using specific keywords, which will weed out the irrelevant content in no time.

4. Fminer:

Fminer is one of the best, easiest and user-friendly web scraping software on the internet. It combines world’s best features and is widely famous for its visual dashboard, where you can view the extracted data before it gets saved on your hard disk. Whether you simply want to scrape your data or have some web crawling projects, Fminer will handle all types of tasks.

5. is a famous web-based scraper and data application. It doesn’t need you to download the software as you can perform your tasks online. It is actually a browser-based software that allows us to save the scraped information directly to the Google Drive and platforms. Moreover, it can export your files to CSV and JSON formats and supports the data scraping anonymously due to its proxy server.

6. ParseHub:

Parsehub is one of the best and most famous web scraping programs that acquire data without any programming or coding skills. It supports both complicated and simple data and can process sites that use JavaScript, AJAX, cookies, and redirects. Parsehub is a desktop application for the Mac, Windows and Linux users. It can handle up to five crawl projects for you at a time, but the premium version can handle more than twenty crawl projects simultaneously. If your data requires the custom-built setups, this DIY tool is not ideal for you.

Source by Jahangir Hossain

5 Tips To Learn Coding

Nowadays, many professions are disappearing because of the technological developments. But there is a skill that is increasing in demand with the passage of time: coding. These days, businesses have been looking for programmers, software developers and website developers. You can easily land a high paying job if you know how to code. Here are 5 tips if you want to learn coding.

Know the Five Basic Concepts

You can choose from a variety of coding languages. However, you have to understand 5 fundamental concepts first of all: variables, control structures, data structures, syntax and tools. Once you have understood these concepts, you will have a strong base to build your coding career on.

Choose a Language

You should choose the right language to learn. If you want to know how to find the right one, you should ask yourself, why do I want to learn coding? What do you want to do once you have learnt this skill? Do you want to build a website? Do you want to develop applications?

The rule of thumb is that you should master one language before heading for the next one. As a matter of fact, understanding one language properly will make it easier for you to understand the next.

Practice it

How did you learn to tie your shoes or ride your bike? Did someone tell you how to do it? No, you did it yourself. Yes, you should learn by coding not by reading. You should practice by writing the code yourself.

Know the Basics

When learning a coding language, it may be tempting to learn things quickly and move to the complicated stuff. However, don’t make a haste when learning the basics. In order to get a real grip on coding, you should master the basics first. If you don’t understand the basics, you may not be able to understand the advanced techniques.

If you are really into coding, mastering the basics won’t be a boring task for you. It’s just a matter of time before you have got the hang of it.

Code by Hand

Without any doubt, coding is done with technology and apps. However, experts suggest that you should learn to code by hand. As a matter of fact, this is what most experts believe in.

When you code without an app, you have no way of checking if the code is correct. Therefore, you are more careful and you know better what you are doing. Aside from this, when companies hire coding experts, they ask them to code by hand. So, if you want to land a good job, make sure you start the learning process by coding with your hands.

The takeaway

Coding is a valuable skill. While learning to code is not a piece of cake, you can do it provided you put in a good deal of time and effort. Hopefully, guides like this will help you learn the basics of programming. If you want to learn how to do it well, make sure you master the basics first.

Source by Satvik Mittal

Utilizing Data Solutions For Your Business? Important Reasons Why You Should

It is not surprising when you mention data solutions to a business owner that he wants to run the other way. The confusion of managing installations, server updates, and making sure all the machines are in agreement can be so confusing that a business owner will want to hide. Because of technological advancement, those headaches are all but gone. Business systems have become more client-server agreeable and for your business offer added security and control of centralized data management.

Utilizing reporting software solutions for your business has become simple. Normally, client-server systems require a dedicated server with installed software that is unique for a particular business. However, applications can now be web-based, which means you can access a main software package through a browser. You could consider utilizing that are web-based applications for several reasons.

1. No required software. Web-based applications do not require expensive software that must be constantly updated. No special downloads are needed on your machines in order for employees to perform their work. All that is required is a browser.

2. No required device management. Updating and reporting software solutions to incorporate with browser-based applications means no overhead for management of the company’s devices and software. The only requirement is that each machine has access to the Internet through a browser. Utilizing through an on-line program can increase security and safety within your business.

3. Additional data storage. Most web applications offer two options. You can utilize the use of a software supplier, or you can pay for a dedicated managed server in which to store your software. In either case, you should have access to an off-site backup service that will recover and rescue data in the event of machine disasters and failures.

4. Mobile Technology. Business experts say that mobility is the way of the future. Tablets and smart phones are utilized for business more each day. With Windows 8 OS having the ability to run on any device, you will be able to utilize HTML5 or JavaScript natively on any operating system. That could mean that businesses won’t even need desk-top browsers to run a web-based application in the future.

Determining and utilizing updated for a client-server system should be determined by individual business owners. A knowledgeable business solutions provider can advise you according to your business needs. Providing a continued service that is of value to your customers or clients will require cutting-edge data solutions for your business and could be crucial to your success.

Source by Marlon Escalat

3 Types Of Web Application Architecture

Such terms as ”web app”, ”front-end architecture”, ”Web 2.0”, and ”HTML5 apps” have recently become trendy. Unfortunately these terms are often used in a misleading context which doesn’t consider the full specificity of implementation and usage of web app architecture. Today we’ll try to find out more about the types of web application architecture in the light of the latest web trends and key issues that matter to software owners.

We’ll outline 3 main types of web architecture and discuss their advantages and drawbacks for three points of view: software owner, software contractor (developer) and end user. There can be other types but they basically come down to these three as their subtypes.

First we’ll define a web application: it’s a client-server application – there is a browser (the client) and a web server. The logic of a web application is distributed among the server and the client, there’s a channel for information exchange, and the data is stored mainly on the server. Further details depend on the architecture: different ones distribute the logic in different ways. It can be placed on the server as well as on the client side.

It’s near to impossible to evaluate these completely different architectures impartially. But we’ll try to, using several criteria of evaluation:


Responsiveness/Usability. Updates of data on pages, switching between pages (response time). Such qualities of user interface as richness and intuitiveness in use.

Linkability. Ability to save bookmarks and links to various sections of the website.

Offline work. Speaks for itself.


Speed of development. Addition of new functional features, refactoring, parallelizing the development process between developers, layout designers, etc.

Performance. Maximum speed of response from the server with minimum consumption of computation power.

Scalability. Ability to increase computation power or disc space under increases in amounts of information and/or number of users. In case the allocated scalable system is used, one must provide data consistence, availability and partition tolerance (CAP theorem). It’s also worth noting that the case, when the number of features/screens of the client app is increased at the software owner’s request, depends on the framework and implementation rather than the type of web architecture.

Testability. Possibility and easiness of automated unit testing.

Software owner:

Functional extendability. Adding functionality within minimal time and budget.

SEO. Users must be able to find the application through any search engine.

Support. Expenses on app infrastructure – hardware, network infrastructure, maintenance staff.

Security. The software owner must be sure that both business data and information about users are kept secure. As the main security criterion we’ll consider the possibility of changes in functionality of app behavior on the client side, and all associated risks. Standard dangers are the same for the compared architectures. We do not consider security on the ‘server-client’ channel, because all these architectures are equally exposed to break-ins – this channel can be the same.

Conversion: site – mobile or desktop application. Possibility to publish the application on mobile markets or to make a desktop application out of it with minimal additional costs.

Some of these criteria might seem inaccurate, but the purpose of the article is not to show what’s good and what’s bad. It’s more of a detailed review that shows the possible options of choice.

Let’s outline three main types of web applications according to the roles performed by the server and the client browser.

Type 1: Server-side HTML

The most widespread architecture. The server generates HTML-content and sends it to the client as a full-fledged HTML-page. Sometimes this architecture is called ”Web 1.0”, since it was the first to appear and currently dominates the web.

Responsiveness/Usability: 1/5. The least optimal value among these architectures. It’s so because there is a great amount of data transferred between the server and the client. The user has to wait until the whole page reloads, responding to trivial actions, for example, when only a part of the page needs to be reloaded. UI templates on the client depend directly on the frameworks applied on the server. Due to the limitations of mobile internet and huge amounts of transferred data, this architecture is hardly applicable in the mobile segment. There are no means of sending instant data updates or changes in real time. If we consider the possibility of real-time updates via generation of ready chunks of content on the server side and updates of the client (through AJAX, WebSockets), plus design with partial changes of a page, we’ll go beyond this architecture.

Linkability: 5/5. The highest of the three, since it’s the easiest implementable. It’s due to the fact that by default one URL receives particular HTML-content on the server.

SEO: 5/5. Rather easily implemented, similarly to the previous criterion – the content is known beforehand.

Speed of development: 5/5. This is the oldest architecture, so it’s possible to choose any server language and framework for particular needs.

Scalability: 4/5. If we take a look at the generation of HTML, under the increasing load comes the moment when load balance will be needed. There’s a much more complicated situation with scaling databases, but this task is the same for these three architectures.

Performance: 3/5. Tightly bound to responsiveness and scalability in terms of traffic, speed etc. Performance is relatively low because a big amount of data must be transferred, containing HTML, design, and business data. Therefore it’s necessary to generate data for the whole page (not only for the changed business data), and all the accompanying information (such as design).

Testability: 4/5. The positive thing is that there’s no need in special tools, which support JavaScript interpretation, to test the front-end, and the content is static.

Security: 4/5. The application behavior logic is on the server side. However, data are transferred overtly, so a protected channel may be needed (which is basically a story of any architecture that concerns the server). All the security functionality is on the server side.

Conversion: site – mobile or desktop application: 0/5. In most cases it’s simply impossible. Rarely there’s an exception (more of exotics): for example, if the server is realized upon node.js, and there are no large databases; or if one utilizes third-party web services for data acquisition (however, it’s a more sophisticated variant of architecture). Thus one can wrap the application in node-webkit or analogous means.

Offline work: 2/5. Implemented with a manifest on the server, which is entered to HTML5 specifications. If the browser supports such a specification, all pages of the application will be cached: in case the connection is off, the user will see a cached page.

Type 2: JS generation widgets (AJAX)

Evolved architecture of the first type. The difference is that the page, which is displayed in the browser, consists of widgets (functionally independent units). Data are uploaded to these widgets through AJAX query from the server: either as a full-fledged chunk of HTML, or as JSON, and transforms (through JavaScript-templating/binding) into the content of the page. The option of uploading chunks of HTML excludes the necessity of using JavaScript-MV*-frameworks on the client side; in this case something simpler can be used – for example, jQuery. By lowering interactivity we boost the development speed and make functionality cheaper and more reliable.

The foremost advantage is that updates from the server arrive only for the part of the page requested by the client. It’s also good that widgets are separated functionally. A particular widget is in charge of a part of the page; changes in a part will not affect the whole page.

Responsiveness/Usability: 3/5. The volume of transferred data for a part of a page is smaller than for the whole page, that’s why responsiveness is higher. But since a page is a set of widgets, the applicable UI templates in a web application are limited by the chosen UI framework. Cold start (the first full loading) of such a page will take a little longer. The content, which is fully generated and cached on the server, can be instantly displayed on the client; here time is spent on getting the data for the widget and, as a rule, on templating. At the first visit the website will not be that quick to load, but further it will be much more pleasant in use, if compared to sites based on the architecture of the first type. Also it’s worth to mention the possibility of implementation of ”partial” loading (like it’s done on

Linkability: 2/5. Here special tools and mechanisms are needed. As a rule, Hash-Bang mechanism is applied.

SEO: 2/5. There are special mechanisms for these tasks. For example, for promotion of websites based on this architecture it’s possible to predefine the list of promoted pages and make static URLs for them, without parameters and modificators.

Speed of development: 3/5. Not only does one need to know the server-side technologies, but also to use JavaScript frameworks on the client side. It’s also required to implement web services on the server side.

Performance: 4/5. The time and resources, spent on generation of HTML-content, are relatively minor if compared to the time spent by the app on retrieving data from the databases, and on their processing before templating. Use of the extended type of this architecture (when data are transferred as JSON) lowers the traffic between the client and the server, but adds an abstraction level to the application: retrieval from database -> data processing, serialization in JSON -> API: JSON -> parsing of JSON -> binding of data object on the client to HTML.

Scalability: 4/5. Same as for the first type of architecture.

Testability: 1/5. It’s required to test the server side, the client code, and the web service which returns the data to update widgets.

Security: 4/5. Part of the logic is shifted to the client JavaScript which can be modified by an intruder.

Conversion: site – mobile or desktop application: 0/5. Same as for the first type of architecture.

Offline work: 1/5. The manifest mechanism works in this case, but there’s a problem with updating or caching the data displayed on the widget. This functionality has to be implemented additionally: in the manifest can be indicated only names of the files which will be cached from the server. Correlation between the widget template file, cached in the manifest, and logic of page behavior requires extra labor efforts.

Type 3: Service-oriented single-page Web apps (Web 2.0, HTML5 apps)

Here we’d like to say that the term ”Web 2.0” isn’t quite correct here. One of peculiarities of Web 2.0 is the principle of involving users into filling and repeated adjustments of content. Basically the term ”Web 2.0” means projects and services which are actively developed and improved by users themselves: blogs, wikis, social networks. This means Web 2.0 isn’t bound to one technology or a set of technologies.

Let’s figure out the essence of this architecture. An HTML-page is downloaded from the server. This page is a container for JavaScript-code. This code adresses a particular web service and retrieves business data only. The data are used by JavaScript application, which generates the HTML-content of the page. This type of architecture is the evolution of the previous type, which actually is a self-sufficient and rather complex JavaScript application, where part of the functionality is shifted to the client side. To compare, the architecture of the second type cannot show a high number of interrelated and structured functions.

It’s also worth noting that nowadays rarely do appear JavaScript apps which work fully offline (with few exceptions, e.g. This approach allows an easily made reverse conversion: publish an existing application on the web.

Responsiveness/Usability: 5/5. The volume of data transferred for updates, is minimal. That’s why responsiveness is at the highest level. UI is generated via JavaScript, it’s possible to implement any necessary variants. There is an issue with multithreading in JavaScript: in this particular case processing of big volumes of business data should be shifted to the web service.

Linkability: 1/5. One will need special tools and mechanisms, as well as frameworks which can use, for example, Hash-Bang mechanism.

SEO: 1/5. The hardest architecture to promote. If the whole app is promoted directly, there’s no problem: it’s possible to promote the application container. If it’s needed for a part of the application, a special mechanism will be needed for that purpose. Each more or less big search engine offers its own methods of standartization for this process.

Speed of development: 2/5. It’s required to develop a web service and apply more specialized JavaScript frameworks which build the app architecture. Since the architecture is relatively new, there aren’t many specialists who are able to create a high-quality site/system based on this approach. There aren’t many time-tested tools, frameworks and approaches.

Performance: 5/5. Under this architecture this criterion has the lowest influence from the server side. The server only has to give the JavaScript application to the browser. On the client side performance and browser type are of the biggest importance.

Scalability: 5/5. All the web logic is on the client side, there is no content generation on the server. When there’s an increase in the number of users, it’s required to scale only the web services that give the business data.

Testability: 3/5. It’s required to test web services and the client JavaScript code.

Security: 0/5. All the logic is shifted to the client JavaScript, which can be relatively easily modified by an intruder. For protected systems it’s required to develop a preventive architecture, which considers the peculiarities of open-source applications.

Conversion: site – mobile or desktop application: 5/5. A website becomes an application with the help of such platform as PhoneGap or similar ones.

Offline work: 5/5. This architecture is a full-fledged application; it’s possible to save separate data, as well as parts of the application using any storage (for example, localstorage). One more advantage is the possibility to switch data storage and management to the offline mode. To compare, the two aforementioned arhitectures are only partially functional in the offline. Here the missing data can be replaced with mocks, it’s possible to show alert windows or use data from the local storage, while synchronization may be left for later.

Thus we can see that there’s no perfect architecture – the optimal choice depends on tasks and priorities. If some criterion wasn’t mentioned here, it doesn’t mean it was ignored – it’s just the fact that for each particular software project every criterion has different importance. Each project must be discussed separately so the software owner will be able to make a choice. For every real project one of these criteria may be defining. It’s also possible to optimize the architecture of the app or implement a hybrid architecture which will perfectly meet the business requirements.

Source by Oleg Lola

Best Free Web Browsers: Midori Browser Review

Midori is a lightweight browser designed for Linux. Its interface is designed to be intuitive yet powerful. The page rendering is based on WebKit. Some key features include full integration with GTK+ 2, private browsing, tabbed navigation, ad filtering, and speed dial. Midori is a lot more configurable than other web browsers.

This web browser is very portable and should run on all platforms. It is based on WebKit, the same rendering engine used by Safari. Midori is surprisingly fast and includes all basic browser features. Tabs are shown below the address bar, as opposed to Google Chrome that displays them above. The menu items, input boxes, and toolbars are laid out much like you would find on other browsers. Midori puts emphasis on speed and simplicity. It loads pretty fast, depending on how many tabs you have opened.

Some Linux distributors are offering Midori as a default browser. One of its main features is the trash icon on the main toolbar, which allows users to see tabs that they have recently closed and reopen them from the list. Other notable features include:

• Mouse gestures

• Password management

• Customizable and extensible interface

• Full integration with GTK+ 2 and GTK+ 3 support

• No installation required

• Easy to use

• Speed dial

• Web application support

• HTML5 support

• Customization options

• High speed

• Standards compliant

• Configurable web search

• User scripts support

• Private browsing

• Tabbed navigation

• Extremely light

The bookmarks window is accessible via the “Edit” menu. The browser’s latest versions feature a feed panel, cookie management, form history, and Maemo integration for mobile devices. Aesthetically it may not be able to compete with some of the most popular browsers out there, but it has all the functionality necessary to act as a primary browser for everyday use. Midori comes with a wide range of customization options and offers great support for HTML5. This lightweight browser also supports extensions like Adblock and mouse gestures.

What makes Midori so appealing is that it’s lighting fast. Moving from one tab to another is very easy even with a large number of tabs. The address bar has a history searching feature that allows quick access to previously visited sites. If you like trying out new software, give Midori a try. It is a surprisingly capable browser with a lot of clever design behind it. The developers who created Minori are now offering a Windows installer, which is an added bonus.

Source by Teresa A Douglas

3 Common Mobile App Performance Problems and How to Avoid Them

Black box

Let’s assume that an application is a black box. For now, let’s ignore the question of its category (games, business, education, lifestyle), as it’s not really important at this point. Moreover, let’s assume our application is written natively for a given mobile platform (e.g. iOS – Swift, Objective-C, Android – Java, Kotlin) with the use of the best software practices and project templates. I believe that if you’re considering software efficiency it’s pointless to go into the details of cross-platform solutions as e.g. Xamarin or hybrid ones using HTML5. That’s even if, in the case of simple software, we can assume that the efficiency of a solution based on Xamarin will be comparative to the native language.

I’m aware of the fact that I won’t be able to discuss all aspects of efficiency of mobile applications and factors shaping it. However, I’d like to focus on the most important ones.


The first and probably the most frequently forgotten factor concerns the devices themselves. Depending on the platform and version of available software, it’s useful to put together a list of devices on which the software will ultimately be installed.

Those devices not only determine the user interface, but mainly how particular software layers will operate on older mobile devices. These can include devices with worse units (weaker processor, less RAM). You should also consider the availability of the devices, especially those older ones. Most frequently, programmers use simulators, additionally one or two mobile devices. This should be a warning signal for testers to start their tests with the oldest devices. Negligence can lead to expensive rewriting of functionalities which operate incorrectly on particular devices due to efficiency reasons. In any case, this doesn’t justify the programmers, who often copy the wrong project templates out of laziness, and start the applications only on the newest devices – ones that deal with processing complicated operations without any problems. In such cases, we usually learn about efficiency-related inconveniencies from the final user.


Another point comprises networking and, in particular, when and how often the application uses the Internet connection. The most frequent errors directly affecting performance result from the app asking the server for data too often, or a bad structure of storing the data in cache. Here, the best solution turns out to be planning generating data well, whenever it is necessary, and caching server answers.

Data-generating operations should be executed asynchronously – by not blocking the main thread, which is responsible for rendering the user interface. While downloading images, one should remember two things: to save them on the hard disk and about proper compression.

Moreover, it’s also worth ensuring that the application operates well offline, unless it’s not required in the specification included in the documentation. From my experience, problems sometimes occur due to a lack of explicit information that the application is to operate oï¬ï¿½ine. Sometimes, re-developing an already complex application can be very risky, as this can generate additional errors (which are difficult to solve). I think that this problem concerns developing the layer of communication with the server in business more so than in games, which, as can be assumed, should operate oï¬ï¿½ine. By ‘offline’ I also mean a poor Internet connection, such as 3G or EDGE, which isn’t always 100% sufficient.

We should also consider the effectiveness of the server’s communicative layer. It’s particularly important when our application generates a high traffic of questions regarding the server part. The problem can be further complicated due to e.g. audio or video streaming. Unfortunately, in this case, we don’t always have a direct impact through ongoing development. Nevertheless, I think it’s good to have this in mind as well.

Third parties

The third point involves the use of libraries of external companies. This has become very popular recently. Anyone who’s dealt with a large project that involved libraries which weren’t updated on an ongoing basis (especially the open source ones!) will know what I am talking about. They facilitate the development process and accelerate it, especially if they’re complex. They provide functionalities that would usually take a lot of time to be written by a programmer from scratch.

The development itself can be supported with additional devices. These can enable proper monitoring – of the efficiency of application, occurrences of breakdowns and an app’s sudden closing, or additional logging of application’s events. Such devices include e.g.: Fabric, Crashlytics, Flurry, HockeyApp, AppDynamics, New Relic. They should be added and used from the beginning of the project.


To sum up, we should remember that all elements listed herein make a whole and ultimately determine how the application is seen by the final user. The efficiency influences user interface as well as their general feelings related with using the application. Therefore, we should not let them feel the need to immediately uninstall our newly developed software or, even worse, feel that they have an old phone and they should replace it.

Source by Jacek Grygiel

Responsive Web Design – What Is It All About?

What is Responsive Design?

This is a web design approach that is aimed at crafting websites so that an optimal viewing experience is provided. This is easy reading, navigation and usability with minimum use of resizing, panning, and scrolling across a wide range of devices, i.e. desktop computer monitors, to tablet computers, to mobile smart phones.

A website designed according to this approach will adapt its layout to the viewing environment. New websites will typically use some of the following concepts including fluid layouts or proportion-based grids, flexible images, and CSS3 media queries. These concepts are summarised below.

Fluid layouts and proportion-based grids calls for page element sizing to be in relative units like percentages, rather than absolute or fixed units like pixels or points.

Flexible images are also sized in relative units, so as to prevent them from displaying outside their containing element.

Media queries allow the page to use different CSS style rules based on characteristics of the device which the website is being displayed on.

Fluid layouts

With the ever expanding width of computer monitors and being able to view the Web on your TV screen, which are also getting wider, fixed layouts show wasted white space when viewed on a screen larger than the specified width. Solutions have included background colours or even images to fill the space but this leads to the problem of how big and what size.

Fluid layouts provide an easier solution and use relative measurements such as percentages which are flexible and give you more malleability and fluidity when compared to fixed layouts. As a designer you won’t need to think about type of device or its size or screen width, because your website through its design will adapt to the size of the device used.

Proportion-Based Grids

This concept expands on fluid layouts. In this concept a maximum layout size for the design can be specified. There is a grid and this is divided into a specific number of columns. This keeps the layout tidy and easy to work with. Each element such as images, div tags, and so forth, has proportional widths and heights instead of fixed pixel based dimensions. These elements can be manipulated using media queries to suit each category of device such as mobile, tablet and desktop so that whenever the device or screen size is changed, the elements will adjust their widths and heights by the specified proportions.

Media Queries

These consist of a media type and at least one expression that limit the scope of the style sheets by using media features, such as width, height, and colour, and are resolved to either true or false. When a media query, such as viewing the website on a tablet computer, is resolved as true, the corresponding style sheet or style rules are applied. When false, such as website is not being viewed on a tablet computer, the corresponding style sheet or style rules are not applied.

This concept allows a web page to use many different CSS style rules based on characteristics of the device which the website is being displayed on. As shown above, a web page could in fact have a CSS rules for mobile, tablet and desktop.

HTML5 Boilerplate

With responsive design having already taken off and many websites moving to make there websites more accessible we examine HTML5 Boilerplate – the basis of a majority of responsive frameworks.

This is a professional front-end template method for building fast, robust, and adaptable website and apps. It has formed the base for responsive website design for some of the latest design and development software such as Dreamweaver, Expression Web, and used companies such as Google and Microsoft to name a few.


  • HTML5 compatible.
  • Cross-browser compatible. This includes Chrome, Opera, Safari, Firefox and IE.
  • Includes Normalize.css for CSS normalizations and common bug fixes.
  • The latest jQuery and Modernizr build for feature detection.
  • IE-specific classes for easier cross-browser control.
  • Placeholder CSS Media Queries.
  • Default print CSS, performance optimized.
  • Protection against any stray console.log causing JavaScript errors in IE6/7.
  • An optimized Google Analytics snippet.
  • Apache server caching, compression, and other configuration defaults for Grade-A performance.
  • Cross-domain Ajax and Flash.
  • “Delete-key friendly.” Easy to strip out parts you don’t need.

The HTML 5 Boilerplate benefits responsive design by combining the concepts of fluid layouts, proportional based grids and media queries to aid in the create of easy to read, easy to navigate and user friendly and device friendly designs.

Source by Adam L Grannell

Best Web Programming Languages: Every Beginner Should Know

The industry of computer science is flourishing in the global world, and the best aspect is it pays off excellent! There has been, and is always, the demand for qualified, sharp and intellectual engineers and that is the reason why youngsters are learning codes as it is the most appealing option. However, with new skills coming up in the industry, youngsters are finding it difficult to understand the ways to start.

When you are about to start, you need to know in brief about the programming languages. You definitely need to make efforts to master in the respected language (one or more), and the result will be a high paying job on your platter in the leading industry. Let us have a quick look at the 6 most popular and rewarding web programming languages of 2016 that you can go for.


• It is the latest or advanced version of Hypertext Markup Language which includes behaviors, new attributes and elements.

• It helps with enhanced flexibility, offers features of- offline editing, drag/drop, improved messaging, and elimination of outdated attributes.

• Offers high speed optimization, styling, 2D and 3D graphics, connectivity, multimedia and integrated performance.


• It is simple and easy to learn, and it compatible with any older versions.

• It has a speedy development, features can be changed easily, has a compatible browser and independent platform.

• Easy to add animations and images, texts and borders, which enhances overall appearance.

• Testing features is now easy with the latest version of CSS.

• New tools helping designers to experiment with their creations.

3. JavaScript

• It is not Java, rather is the powerful language which helps in enhancing the web pages. The JavaScript helps in adding effects in the various web pages, in creating functionality games and also in popping up messages.

• This is a worldwide used scripting language which works best with many major and popular browsers.

• It is used as the base in many new technology which helps in real time communication.

• Learning JavaScript is important for all, it helps in creating interactive pages.

• It has an excellent user interface that offers you to make fresh images, add scripts or animations, and make creative profiles.

4. JQuery

• It is an excellent language to learn for many web developers, both newbies and experienced.

• It can be used easily even with complex projects and can be combined with other languages as well.

• It has a huge library consisting of different functionalities which can be used.

• Easy to go through tutorials and documents, best for a beginner to learn.

• One can create Ajax templates using user friendly interface.

• Many plug-ins are readily available that helps in high speed development.

5. PHP

• All web developers should have knowledge in PHP language of programming, which is a popular and effective platform.

• The web can be expanded easily and within less time, and even with fewer efforts applied.

• It is the foundation language for many management systems.

• It is a profitable language which helps to many programmers and developers.

• The Hypertext Pre Processor language is for scripting which runs on any server and help in creating the pages which are previously in HTML format.

• It is a popular programming language and provides many advanced tools for the programmers and new learners.

6. MySQL

• In order to execute on Oracle, SQL Microsoft, one needs to learn about SQL language.

• The Standard Query Language will help in gaining proficiency which works in multifaceted and huge data bases.

• After JavaScript, MySQL is most commonly used by the worldwide developers.

• It helps to be used by small and big business, universities and also banks.

• A lot of mobile phone applications have SQL database access and various popular apps have been developed on it.


So, what have you decided? Which programming language you want to learn as a beginner? Well, if you like getting into the field of web development then the best language suitable for you to learn will be JavaScript, irrespective of you like or not. On the other side, if you wish to go with the backend development of web then learn SQL language. If you are looking forward to make mine data websites then you can learn the Python language.

In addition to this, if you are looking to work in a company then you can learn Java. For building any things or for any jobs, you can start learning SQL, which is even good for Math students. So, now that everything is explained clearly to you, it is your decision to make on what programming language you wish to learn. Have a happy time in learning, and you will eventually earn huge profits from any language you choose.

Source by Shiva Kumar P